fgms 0.11.8
The
FlightGear MultiPlayer Server
project
fgms_production.skel.conf
# Example Production configuration file for fgms
#
# !! keep entries in this file ordered !!!
#
# The production version has the basic relays configured
#
##################################################
# name of the server, used in chat messages sent by the server
server.name = change_this # eg mpserverXX
##################################################
# only listen on this address
# If u have more than one IP address, then u need
# to specify this. It MUST mach the dns entry
# if server is part of mp network
server.address = 127.0.0.1
##################################################
# listening port
server.port = 5000
##################################################
# port for telnet
# set to 0 (zero) to disable telnet
# note however, for public servers this should be 5001
server.telnet_port = 5001
##################################################
# time to keep client information in list
# without updates in seconds
server.playerexpires = 10
##################################################
# write logs to this file
server.logfile = fgms.log
##################################################
# Tracking server
# set "server.tracked" = true to use it
# only set this to true if the tracking server
# admin allows it!
server.tracked = false
server.tracking_server = 62.112.194.20
server.tracking_port = 8000
##################################################
# if set to true, fg_server will run in the
# background
server.daemon = false
##################################################
# if set to true, fgms will act as a HUB server
# a HUB server will resend packets received from
# relays to all other relays
# *only* set to true if you know what you are
# doning
server.is_hub = false
##################################################
# only forward data to clients which are really
# nearby the sender. distance in nautical miles
server.out_of_reach = 100
##################################################
# List of relay servers
# Here you configure to which servers you want your server
# to send data of local clients to. Remember that those
# servers should be configured so that those will sent their
# client data to your server, too!
# If running in a local network, you don't need to use relays
#
# Oliver Schroeder, Berlin, Germany
relay.host = mpserver01.flightgear.org
relay.port = 5000
## Add other relays here
relay.host = mpserver14.flightgear.org
relay.port = 5000
##################################################
# list of crossfeed servers
# these servers will received all locally
# received packets without any condition
# i.e. all packets are mirrored to them
#
# crossfeed.host = localhost
# crossfeed.port = 5002
#
# crossfeed.host = foo.example.com
# crossfeed.port = 5002
##################################################
# List of blacklisted client IPs
# set these to block specific client IPs
blacklist = 123.123.123.123
blacklist = 12.12.12.12